SPACE COMBAT PART 2

Something I've observed about spinal or keel mounts: if you're capable of forward-plotting your target's motion, relative to yourself, and capable of doing interesting heading changes relative to the changing bearing, spinal mounts are much easier to use than most settings give them credit for.

The task is straightforward enough to do manually at a game table. I imagine it would be automated in any real combat environment.

Note that "interesting heading changes" might not be a universal assumption, depending on ship mass, moment arm calculations, weapon range and operational theater. Low orbits can result in targets that pop up into visibility with the maneuver by the target reported only be remote (or ground based) sensors.