Virtu Simulation

Virtu Simulation

A new form of entertainment and media consumption, that has been developed by many technological societies. Among the most successful developments comes from the Human Terrans, that begun developing virtual reality in early 2000 (OTT), in Pre Astro times and before the Ascent. Today Virtual Reality is a basic staple of society and several forms exist. The modern Virtu systems are accessible and useable by 99 percent of all member beings. Including Camogi, Bandrupo , Bellebee , Hotzies and Non-Corporeals. Noteable exceptions are the Narth and the Antoo.

Virtu Simulations come in three categories :

 * Entertainment
 * Pro-Apps
 * Education

And are offered in three ways:
(*)Jacked Virtu can lead to severe addiction and mental problems (Jacked Virtu is a core tool of Psycho Surgery ) and is federally regulated. (Virtu Jack portals can only be implanted after an independent psycho stability assessment) Virtu Jack access must have temporal limits (No being may subject itself for more than 3 hrs a day to VJ) VJ-Crackers are individuals offering and selling extended VJ time. VJ-Addict - an individual addicted to Virtual Reality - May loose Citizen privileges and cannot obtain Federal employment - Dishonorable discharge if addiction occurs after entering armed services.
 * Virtu-Theaters - Entertainment- Passive
 * Virtu-Sims - Entertainment - Active participation
 * Virtu-Direct - Virtual reality directly induced into the neuro cortex - Jacked Virtu (*)